Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
Unit Founded - 24 NOV 2014
Home
Discord
Calendar
About Us
Roster
Help
Search
Streamers
Login
Register
506th IR Realism Unit
»
Recruiting
»
The Duty Desk
»
506th mod depot [SOLVED]
« previous
next »
Print
Pages: [
1
]
Author
Topic: 506th mod depot [SOLVED] (Read 2783 times)
Robertson
Posts: 7
506th mod depot [SOLVED]
«
on:
April 17, 2016, 11:13:41 AM »
Hey everyone,
I have most of the mods for 506th already, except for the new 506th modpack. I've checked the phase 1 room and the mod depot appears to be missing?
Is there a link to the mod post?
«
Last Edit: April 17, 2016, 12:33:50 PM by Robertson
»
Logged
Bingham
Posts: 367
Re: 506th mod depot
«
Reply #1 on:
April 17, 2016, 12:05:59 PM »
The mod depot was taken down. All the mods are linked I'm your welcome aboard messege. I would link it, but I don't want to step on any toes so just standby
Logged
Robertson
Posts: 7
Re: 506th mod depot
«
Reply #2 on:
April 17, 2016, 12:14:41 PM »
That makes sense with the layout of the message.. Unfortunately it seems the links aren't attached to it, or are broken. I'll reply to the member that messaged me, thank you.
Logged
Waller
Posts: 921
Re: 506th mod depot [SOLVED]
«
Reply #3 on:
April 17, 2016, 12:44:05 PM »
Mr. Robertson,
That's an issue we are aware of. I'll send you the links in a second. Excuse the delay, if you have any questions on how to install them feel free to ask any recruiter.
v/r
WO1 Waller
Recruiting Office Detachment Personnel
Logged
Print
Pages: [
1
]
« previous
next »
506th IR Realism Unit
»
Recruiting
»
The Duty Desk
»
506th mod depot [SOLVED]