Author Topic: RCT needs help with mods...  (Read 7893 times)

SGT (Ret) Blakeslee

  • 11B Infantryman
  • Retired
  • Posts: 232
RCT needs help with mods...
« on: December 15, 2015, 09:40:43 PM »
Let me preface this by saying I followed the installation video, installed things while going along with the video, to ensure everything was done properly. Now, on to the problem. When I load up Arma, all of the mods load up fine, and show on the main screen as being there. Just to test it out, I went to multiplayer, and clicked on 2 or 3 different 506th servers, and all of them showed that I didn't have some of the required mods. Mods I DL'ed, and installed following the video. No error messages show up, or anything like that. Just shows a red light, instead of green next to the required mods.
R. BLAKESLEE
SGT, USA
Retired


Maple

  • Posts: 161
Re: RCT needs help with mods...
« Reply #1 on: December 15, 2015, 09:47:54 PM »
Can you actually join the server despite the red light?

SGT (Ret) Blakeslee

  • 11B Infantryman
  • Retired
  • Posts: 232
Re: RCT needs help with mods...
« Reply #2 on: December 15, 2015, 09:51:44 PM »
I don't know the password to any of them.
R. BLAKESLEE
SGT, USA
Retired


Maple

  • Posts: 161
Re: RCT needs help with mods...
« Reply #3 on: December 15, 2015, 09:57:00 PM »
Right. Just to make sure, are you running the latest version of ArmA or rolled back to 1.52? We're currently rolled back due to mod issues.

SGT (Ret) Blakeslee

  • 11B Infantryman
  • Retired
  • Posts: 232
Re: RCT needs help with mods...
« Reply #4 on: December 15, 2015, 09:58:14 PM »
Rolled back.
R. BLAKESLEE
SGT, USA
Retired


Maple

  • Posts: 161
Re: RCT needs help with mods...
« Reply #5 on: December 15, 2015, 10:03:20 PM »
If that's the case, then you shouldn't have any problems. Some unofficial servers have 'outside' mods that you don't need unless you play on there and even the official server for me shows red lights on some mods even though I know my mods are running fine. If you get to recruit training and there's a problem your instructor will be able to help you pinpoint the problem but as long as you've done everything right I doubt you'll have any issues.

SFC (Ret) Lyon

  • 11B Infantryman
  • Retired
  • Posts: 1857
Re: RCT needs help with mods...
« Reply #6 on: December 16, 2015, 12:00:01 AM »
Yah the RCTs who take it this seriously are rarely the ones with issues.  As above, don't go by the red-light/green-light server stats - those can be misleading.  If you load ARMA and see all the mod icons toward the bottom of the Main screen, chances are you'll be fine. 

And if not, that's what the first day of OSUT's for - sorting mod issues.  Don't stress, I bet you're all squared away.
R. LYON
SFC, USA
Retired


Whitacre

  • Posts: 794
Re: RCT needs help with mods...
« Reply #7 on: December 16, 2015, 12:53:16 AM »
And if not, that's what the first day of OSUT's for - sorting mod issues. 

No, mods are, and have always been part of RCT training. Baring any server updates, there should be zero conflicts moving from RCT Training to OSUT.

Ochoa

  • Posts: 81
Re: RCT needs help with mods...
« Reply #8 on: December 18, 2015, 04:09:16 PM »
I followed the installation video but when i try loading in the mods and start arma there is an error saying userconfig/cyp_pushtohear_a3/cyp_pushtohear_a3_config.hpp not found...please help thank you :'(

Bingham

  • Posts: 367
Re: RCT needs help with mods...
« Reply #9 on: December 18, 2015, 04:28:23 PM »
In the 506 mod folder their should be a folder called userconfig drag that into your arma 3 directory
« Last Edit: December 18, 2015, 04:32:39 PM by PFC Bingham »

Ochoa

  • Posts: 81
Re: RCT needs help with mods...
« Reply #10 on: December 18, 2015, 04:37:05 PM »
i did it, i was missing a folder and i completely loaded...is there a server that i can see if all the mods are working correctly.

Maple

  • Posts: 161
Re: RCT needs help with mods...
« Reply #11 on: December 18, 2015, 08:19:57 PM »
If you're still getting the error you can manuallydownload the user config file here http://www.armaholic.com/page.php?id=26932.

You will be able to test your mods at recruit training.

Ochoa

  • Posts: 81
Re: RCT needs help with mods...
« Reply #12 on: December 18, 2015, 08:40:10 PM »
ok thank you and i did fix it it no longer shows any errors

Bingham

  • Posts: 367
Re: RCT needs help with mods...
« Reply #13 on: December 19, 2015, 12:17:17 PM »
Yes the assault server would be the best place

Schram

  • Posts: 202
Re: RCT needs help with mods...
« Reply #14 on: December 19, 2015, 12:42:56 PM »
Thanks for the correction LT,
For a second I had blood shooting out of my eyes.

And if not, that's what the first day of OSUT's for - sorting mod issues. 

No, mods are, and have always been part of RCT training. Baring any server updates, there should be zero conflicts moving from RCT Training to OSUT.