I am getting some minor (non-problematic) CBA errors on my private server with the latest modpack update. In the past SPC Harrison (ret) sent me to this link for any CBA updates: https://drive.google.com/file/d/1GP14rmT4nk_X-4_RHfjnCr0yN0lR5_wr/view. Is this still accurate for a CBA update?
Can someone point me to a thread or resource for setting up collectable intelligence? Trying to create an intel object that, upon collection, would be notified to "west". I have seen this https://community.bistudio.com/wiki/BIS_fnc_initIntelObject, but I am relatively new to scripting and not...
I have participated in the SPC Hudson FunOps, which uses the 508th official modpack. The current mission loaded the Clafghan map. I have been on three missions everything worked fine, but fourth time every time I loaded was auto-disconnected from the server. It _appears_ that the issue is the...
Thanks, how about this way? Setting players to Captive and then using an event handler to switch them back?
See this (found):
player setCaptive true;
FiredEVH = player addEventhandler["Fired",{
if (player distance (getMarkerPos "checkpoint") > 100)exitWith{}; //Too far from checkpoint
...
So there is no functional way to have Opfor to stand down for Blufor? I see the zeus interface for movement (very helpful), but assuming from the note that combat mode and behavior will always revert.
I know that this has been an issue from the start, but are there reliable scripts for having Opfor Hold fire through combination of set CombatMode and set Behavior? I do the vanilla change to hold fire and set behavior to careless, but does not work.
What I am trying to is allow Bluefor to...
I am putting together some funops using the 506th Official modpacks. I would to utilize the slideshow feature (i.e. OSUT) in game, but have never done that before. I have done custom images via scripting, so have some basic familiarity. Is there a tutorial or other information (or someone who...
Thanks. If off of a 506th server, in mission editor is there still a box to garrison troops (and then control the garrison spread?) It has been awhile, but that was a function that was available in another unit/about a year ago.
After online and searches on this board, looking for the garrison function in the Zeus editor (either command or state.) Have looked but cannot find anymore. Forgive my ignorance.
PFC Duffy
Last mission I was gunner on an MK Crows turret for the first time. It turned into an evening/night mission, so the scope with nightvision/FLIR was important. I understand there are two gunner positions: one on a scope and one as a gunner. The gunner position rotated 360, but the scope position...
Please move if incorrect thread. I am getting an ACE Mismatch on the public server. Also cba_versioning_50th_gear_vests issue. There were also a number of other gear issues. So not sure if it is an ACE or other mod issue. Also note I am seeing at the end of the error messages that I have a...
I am having trouble with climbing. I have the default keybinding (Ctrl V), but getting the "Can't Climb Here" for most structures, fences, etc. I was able to climb onto an arsenal box, but that was it. Not sure if this is related to my PV1 status (i.e. don't have the full enhanced mod?)
I submitted an application prior, but I missed it being auto-created in this forum. So this is a repeat with a different join name to not confuse a recruiter. (Sorry about that.)
First Name: Rob
Last Name: Duffy
Age: 42
Desired Duty Assignment: 11B Infantry
ArmA III Player ID: 76561198119022879
How long have you been playing ArmA III?: 1 year
Are you currently a member of an ArmA III gaming clan or unit?: Play occasionally with ARCOMM
Why do you want to join the 506th...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.