SFC (Ret) Otto
11B4O Infantryman
I think I may have found the issue with not being able to place explosives or drop friendly personnel.
It appears that the removeAllActions script command interferes with ACE 3. See below.
Github ACE 3 Issue Tracker
Our "Viewdistance.sqf" script
It appears that the removeAllActions script command interferes with ACE 3. See below.
Github ACE 3 Issue Tracker
Our "Viewdistance.sqf" script
Code:
/*
50 - smoothest, less lag
25 - default in multiplayer
12.5 - default in singleplayer
6.25
3.125 - bumpiest, higher lag
*/
if (!local _unit) exitWith {};
removeallactions player;
view1 = player addAction ["Grass Off", {
setTerrainGrid 50;
player removeAction view1;
player removeAction view2;
player removeAction view3;
player removeAction view4;
player removeAction view5;
player removeAction view6;
player removeAction view7;
view = player addAction ["Settings", "scripts\Viewdistance.sqf", [],-99,false,false];
}, [],-93,false,false,"","alive player"];
view2 = player addAction ["Low", {
setTerrainGrid 25;
player removeAction view1;
player removeAction view2;
player removeAction view3;
player removeAction view4;
player removeAction view5;
player removeAction view6;
player removeAction view7;
view = player addAction ["Settings", "scripts\Viewdistance.sqf", [],-99,false,false];
}, [],-94,false,false,"","alive player"];
view3 = player addAction ["Normal", {
setTerrainGrid 12.5;
player removeAction view1;
player removeAction view2;
player removeAction view3;
player removeAction view4;
player removeAction view5;
player removeAction view6;
player removeAction view7;
view = player addAction ["Settings", "scripts\Viewdistance.sqf", [],-99,false,false];
}, [],-95,false,false,"","alive player"];
view4 = player addAction ["High", {
setTerrainGrid 6.25;
player removeAction view1;
player removeAction view2;
player removeAction view3;
player removeAction view4;
player removeAction view5;
player removeAction view6;
player removeAction view7;
view = player addAction ["Settings", "scripts\Viewdistance.sqf", [],-99,false,false];
}, [],-96,false,false,"","alive player"];
view5 = player addAction ["Ultra", {
setTerrainGrid 3.125;
player removeAction view1;
player removeAction view2;
player removeAction view3;
player removeAction view4;
player removeAction view5;
player removeAction view6;
player removeAction view7;
view = player addAction ["Settings", "scripts\Viewdistance.sqf", [],-99,false,false];
}, [],-97,false,false,"","alive player"];
view6 = player addAction ["", {}, [],-98,false,false,"","alive player"];
view7 = player addAction ["Disable Settings", {
Removeallactions player;
}, [],-99,false,false,"","alive player"];