SSG (Ret) Duffy
11C Indirect Fire Infantryman
Last mission I was gunner on an MK Crows turret for the first time. It turned into an evening/night mission, so the scope with nightvision/FLIR was important. I understand there are two gunner positions: one on a scope and one as a gunner. The gunner position rotated 360, but the scope position was non-rotatable. The scope was fixed when in that position. We did not have two gunners in that position, so:
1. Does the scope rotate with the gun? As in do you need two gunners in the position - one one scope and the other on gun - to full use? Or
2. Does the scope rotate with some key combination I did not know?
The situation is that if the MRAP is supporting troops with fire and has only ONE gunner in the position, then the gunner has to jump back-and-forth between scope and gun. However, that is not feasible since that scope does not (seemingly) rotate.
Make sense?
1. Does the scope rotate with the gun? As in do you need two gunners in the position - one one scope and the other on gun - to full use? Or
2. Does the scope rotate with some key combination I did not know?
The situation is that if the MRAP is supporting troops with fire and has only ONE gunner in the position, then the gunner has to jump back-and-forth between scope and gun. However, that is not feasible since that scope does not (seemingly) rotate.
Make sense?