Opening a Door on Sangin [help!]

1LT (Ret) Ryan

11A Infantry Officer
There is this one particular door on Sangin that is closed on mission start and I am trying to either get it to open at the beginning of the mission or open on a trigger.

I'd prefer the trigger to work.

It's on the map Sangin that is ported, and the object ID of the "House" that the door is in is 19994.

This is what I tried, but it is not working. Any ideas?

helpedit_zpsed129c57.jpg
 
Try this in a game logic.
0 = [getpos this,300] spawn {
sleep 1;
{
private "_b";
_b = _x;
for "_i" from 0 to 7 do {
_b animate ["dvere" + str _i,1]
};
} foreach ((_this select 0) nearobjects (_this select 1))
The 300 number is the distance it closes doors in a radius.

If that fails I believe there is a module in a3 that can do the same thing.
 
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