Mods Issue

VitalSniper1984

New member
So a two part maybe 3 part question.  I installed the mods last night and played around in editor to make sure they were working.  A couple things I noticed 1st: Enhanced Movement I cannot configure my key bindings to be able to climb over walls as shown in the mod video you find on steam.  I can hit L Cntl+V and climb short cover but not walls.  2nd: I didn’t try this with a lot of weapons and attachments.  I only tried equipping one rifle last night to put attachments on, that being one of the SCAR CQC variants.  When I added a laser attachment to it and started the scenario I would hit L and instead of a VIS laser or IR laser a flashlight which I did not equip would turn on.  I’d look at my inventory and there would be a Defender Light attached to my rifle.  So my work around was be adding a PEQ-15 or equivalent laser attachment to my plate carrier/pack inventory and adding it that way which seemed to work. 

Also in the realm of weird attachment issues when I’d try equipping a laser pointer attachment I’d get the error message as follows upon start of a scenario:  ‘bin\config.bin/cfgPatches/tiad_506th_Light_Laser_switch’ not an array

Thanks in advance for helping me with this loaded question
 
The first two questions will be answered during your Recruit Training including being given loadouts. The third question I can not answer as it is out of my realm of knowledge.

Regards,
W01 Clay
S-3 Recruit Instructor
 
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