Quoting Major Drumheller's post:
Now before I get any feathers ruffled, I'm not disputing the ruling against these mods. I'm just curious as to why they didn't want to use them? I watched a video today and the sounds seem quite impressive for Speed of Sound Pure. We're they conflicting with other 506th mods? Buggy?
MAJ Drumheller said:Allowed:
-De Leo's M4/M16 sound modifications
-Moreno's sound modifications
-Cypress Push to Hear
-Shacktac HUD - Non-STGI version
-Shacktac Stamina
-Shacktac Map Autobrightness
-Shacktac Nametags
-ACE3 No idle
-ACE3 Goggles
-GDT Grass Mod for Chernarus
-Tao Folding Map
-Compass and watch enlarger
-Mid-range texture replacer
-VTS Weapon Resting
Specifically Disallowed:
-Blastcore(all versions)
-Speed of Sound
-JSRS 2.2
-JSRS 3(Dragonfyre)
-MrF Rangefinder MkII
-Shacktac Group Indicators(This comes packaged with ST HUD so make sure you remove it)
That is all. If you are running any client-side mods that are not on the approved list, they need to be disabled immediately.
If you wish to submit a client-side mod for Command Staff approval:
-Test it to ensure that it does not cause any .rpt errors
-Send it up your CoC with a link to the mod and a short write-up of what the mod does
Now before I get any feathers ruffled, I'm not disputing the ruling against these mods. I'm just curious as to why they didn't want to use them? I watched a video today and the sounds seem quite impressive for Speed of Sound Pure. We're they conflicting with other 506th mods? Buggy?