[REFORGER] 506th Public Conflict

SSG Clements

11B Infantryman
Combat Element
ALCON,

New unofficial 506th server up and running. The server is currently using all mods that are run on the official server. I will be running some additional mods occasionally to test them, but will generally maintain the same as we are used to. Hop on and liberate EVERON.

[UNOFFICIAL] 506th Public Conflict

Direct Connect info:
IP: 199.127.63.231
PORT: 2005

Respectfully,
 
Changelog 05MAY2024



General Changes
Server has been renamed '[UNOFFICIAL] 506th IR - Public Server' and now acts as the Unit's Psuedo Public Server
Server Rules have been added and adjusted - All sections have assigned Radio Frequencies, with the addition of Command Net as 40
Added  - 506th Conflict Remix
Added - RHS Vanilla Inventory Compat
Settings - Built into Scenario all Unit Server changes -- (Bleed Rate/Health Regen, Loadout Saving, Killfeed Disabled)
Upgraded Server to hold 40 Players

Testing Changes
Added - Better Hits Effects
Added - Better Muzzle Flashes 2.0
Added - Bacon Weather
Added - MCX Spear 6.8 Removed until minor fixes have occurred

Works In Progress
Persistent Server saves to prevent Scenario Restart when the server either crashes or restarts

Feedback should be sent to SFC Clements and SSG C. Mitchell
 
SERVER UPDATE:

Server state is good (when Bohemia's Backend infrastructure is working).

We are going to be mixing things up a bit on the weekends to help alleviate the burnout of doing the same thing over and over again.

For now we will run Resistance on the weekends, and combat ops during the week. Again, want to re-emphasize that mods are pretty consistently being added/removed for testing, keep an eye on the changelog post maintained by SSG C. Mitchell to see if your favorite mod has made it onto the server.

For mod/mission suggestions please send them to SSG C. Mitchell and myself.

Respectfully,
 
Changelog 18MAY2024



General Changes
Added  - Fallujah Conflict
Added  - Coalition Squad Interface (Setting for this are per person)


Testing Changes
Added - AH-64D APACHE

Works In Progress
Persistent Server saves to prevent Scenario Restart when the server either crashes or restarts

Feedback should be sent to SFC Clements and SSG C. Mitchell
 
Changelog 19JUN2024



General Changes
Removed - ACE MEDICAL
Added - GRAD UNDEAD - To be in compliance with 506th Requirments
Renamed Server - - [UNOFFICIAL] 506th Public Conflict

Testing Changes
Modifying - 506th AI MOD - Feedback is requested to enable for more refined tweaking.
  - Accuracy has been adjusted, please provide feedback so that adjustments can be made as necessary.

Works In Progress
Persistent Server saves to prevent Scenario Restart when the server either crashes or restarts

Feedback should be sent to SFC Clements and SSG C. Mitchell
 
General Server Update:

We are keeping an eye on Mod updates (4-5 times a day) and implementing/re-implementing them as they update.

Server State Saves are now working, as crashes and restarts (due to mod updates) happen. The last saved state of the mission is being reloaded, so that progress is not lost.

When Mod fixes/updates by the Dev's happen it will inherently break something that you are already doing. For Example - This morning the M4 mod updated, subsequently when you login to the server you will only have the lower receiver to your M4, you will simply need to grab a new one from the arsenal, and rebuild it to your desired spec.

New medical settings are being tested on the server, and feedback is greatly appreciated. The testing is to try and make it so the roll-over is not happening faster than a medic has time to perform the proper steps to bring you back to your feet.
Bleed Rate: 0.50
Regen Rate: 2.00

Lastly - Continue to send your feedback to SSG Mitchell and myself so that we can continue to provide as good experience as possible given the current state of the game/mods.

CURRENT config.json
{
                "comments": "MRAP equivalent, armed version is bugged",
                "modId": "5C721177A220B42F",
                "name": "Joint Light Tactical Vehicle",
                "version": "",
                "workshopLink": ""
            },
            {
                "comments": "",
                "modId": "5CF0C3158AB2337E",
                "name": "TASK FORCE MATTOCK UNIFORMS",
                "version": "",
                "workshopLink": ""
            },
            {
                "comments": "bacon8008 an attempt at making a loadout editor",
                "modId": "606B100247F5C709",
                "name": "Bacon Loadout Editor",
                "version": "",
                "workshopLink": ""
            },
            {
                "comments": "",
                "modId": "5B3ED33ADA805340",
                "name": "TASK FORCE MATTOCK WEAPONS",
                "version": "",
                "workshopLink": ""
            },
            {
                "comments": "must have this for any contemporary uniforms and helmets",
                "modId": "5D0551624969C92E",
                "name": "ZELIKS CHARACTER",
                "version": "",
                "workshopLink": ""
            },
            {
                "comments": "",
                "modId": "59A30ACC02650E71",
                "name": "NIGHT VISION SYSTEM",
                "version": "",
                "workshopLink": ""
            },
            {
                "comments": "",
                "modId": "5CA6BA2F63DE1174",
                "name": "M17 Pistol",
                "version": "",
                "workshopLink": ""
            },
            {
                "comments": "",
                "modId": "5E4F1725CF7FD63A",
                "name": "Bacons M249 pkm rpk rails",
                "version": "",
                "workshopLink": ""
            },
            {
                "comments": "",
                "modId": "5AB301290317994A",
                "name": "SUPPRESSORS",
                "version": "",
                "workshopLink": ""
            },
            {
                "comments": "need to check if this is the Block II we want or not",
                "modId": "5AB890B71D748750",
                "name": "M4A1 Block II and URG-I",
                "version": "",
                "workshopLink": ""
            },
            {
                "comments": "Requirement for the M4A1 Block II and URG-I mod",
                "modId": "5ABD0CB57F7E9EB1",
                "name": "RIS Laser Attachments",
                "version": "",
                "workshopLink": ""
            },
            {
                "comments": "dependency for MH6 and several other mods",
                "modId": "5AAF6D5352E5FCAB",
                "name": "Project Redline - Core",
                "version": "",
                "workshopLink": ""
            },
            {
                "comments": "highly recommended by community for Game Master enhancements",
                "modId": "5964E0B3BB7410CE",
                "name": "ODIN GAME MASTER ADDITIONS",
                "version": "",
                "workshopLink": ""
            },
            {
                "comments": "bacon8008 concept test, available in all arsenals",
                "modId": "59EAA899751805DF",
                "name": "STUN GRENADE",
                "version": "",
                "workshopLink": ""
            },
            {
                "comments": "simple compass at bottom of screen, for testing purposes only",
                "modId": "5F0CA2820542039B",
                "name": "SESOF Compass",
                "version": "",
                "workshopLink": ""
            },
            {
                "comments": "fixes grids at top of map from behind hidden off screen",
                "modId": "5F071420910BE617",
                "name": "MOOVE MAP TOOLS",
                "version": "",
                "workshopLink": ""
            },
            {
                "comments": "allows GM to place vehicle and personnel fighting positions",
                "modId": "5D1039B882D90918",
                "name": "TRENCHES_GAMEMASTER",
                "version": "",
                "workshopLink": ""
            },
            {
                "comments": "faction replacement mod to make the US Army faction more modern, small mod",
                "modId": "5F093013D3B3B20B",
                "name": "MODERN ARMY",
                "version": "",
                "workshopLink": ""
            },
            {
                "comments": "",
                "modId": "60E4207497401A8C",
                "name": " RHS Vanilla Inventory Compat",
                "version": "",
                "workshopLink": ""
            },
            {
                "comments": "prevents weapon from dropping when you go unconscious",
                "modId": "6088A3044B7ECBFD",
                "name": "KEEP GUN WHEN UNCON",
                "version": "",
                "workshopLink": ""
            },
            {
                "comments": "changes default 6 man squad to 12 man",
                "modId": "5EF50A556AFB690D",
                "name": "12 TEAMMATES",
                "version": "",
                "workshopLink": ""
            },
            {
                "comments": "Fixes the radial menu for map marker for PC",
                "modId": "609E8CAD8A403EA6",
                "name": "MAP MARKER MENU FIX",
                "version": "",
                "workshopLink": ""
            },
            {
                "comments": "allows changing of missions, i.e. GM Everon \u003c-\u003e GM Arland from within Admin Menu",
                "modId": "606D03292879EF5B",
                "name": "SCENARIO RELOAD MENU",
                "version": "",
                "workshopLink": ""
            },
            {
                "comments": "Weapon Recoil Mod for the 506IRRU, produced by SSG Mitchell",
                "modId": "610950C88EB64D07",
                "name": "506IRRU - Weapon Recoil",
                "version": "",
                "workshopLink": ""
            },
            {
                "comments": "",
                "modId": "60C4CE4888FF4621",
                "name": "ACE CORE",
                "version": "",
                "workshopLink": "https://reforger.armaplatform.com/workshop/60C4CE4888FF4621-ACECore"
            },
            {
                "comments": "",
                "modId": "60C53A9372ED3964",
                "name": "ACE COMPASS",
                "version": "",
                "workshopLink": "https://reforger.armaplatform.com/workshop/60C53A9372ED3964-ACECompass"
            },
            {
                "comments": "",
                "modId": "606C369BAC3F6CC3",
                "name": "ACE FINGER",
                "version": "",
                "workshopLink": "https://reforger.armaplatform.com/workshop/606C369BAC3F6CC3-ACEFinger"
            },
            {
                "comments": "",
                "modId": "5EB744C5F42E0800",
                "name": "ACE CHOPPING",
                "version": "",
                "workshopLink": "https://reforger.armaplatform.com/workshop/5EB744C5F42E0800-ACEChopping"
            },
            {
                "comments": "",
                "modId": "5E68F6FA97DAB5CD",
                "name": "Grad Undead",
                "version": "",
                "workshopLink": ""
            },
            {
                "comments": "Server Admin Tools",
                "modId": "5AAAC70D754245DD",
                "name": "SERVER ADMIN TOOLS",
                "version": "",
                "workshopLink": ""
            },
            {
                "comments": "",
                "modId": "5EE135CE07217857",
                "name": "TALKING ON RADIO BEEPS",
                "version": "",
                "workshopLink": ""
            },
            {
                "comments": "",
                "modId": "5F2D346C916B6FCC",
                "name": "BLEEDING FROM WHERE DAMNIT",
                "version": "",
                "workshopLink": ""
            },
            {
                "comments": "",
                "modId": "611772813EE29E17",
                "name": "HDRFIX",
                "version": "",
                "workshopLink": ""
            },
            {
                "comments": "",
                "modId": "59651354B2904BA6",
                "name": "Better Hits Effects",
                "version": "",
                "workshopLink": ""
            },
            {
                "comments": "",
                "modId": "59674C21AA886D57",
                "name": "Better Muzzle Flashes 2.0",
                "version": "",
                "workshopLink": ""
            },
            {
                "comments": "",
                "modId": "5EF5347644A2C501",
                "name": "Bacon Weather",
                "version": "",
                "workshopLink": ""
            },
            {
                "comments": "Improved LAWs for killing power",
                "modId": "610D71F50145A8F6",
                "name": "LAW HEATDP M72",
                "version": "",
                "workshopLink": ""
            },
            {
                "comments": "",
                "modId": "5B0D1E4380971EBD",
                "name": "Coalition Squad Interface",
                "version": "",
                "workshopLink": ""
            },
            {
                "comments": "",
                "modId": "6078A3A24681EFBF",
                "name": "VON UI FOR GAMEMASTERS",
                "version": "",
                "workshopLink": ""
            },
            {
                "comments": "",
                "modId": "611CB1D409001EB0",
                "name": "ACE Magazine Repack",
                "version": "",
                "workshopLink": ""
            },
            {
                "comments": "",
                "modId": "614657451EC6C978",
                "name": "GM Disable Voting",
                "version": "",
                "workshopLink": ""
            },
            {
                "comments": "The Stryker family of vehicles.",
                "modId": "5B02128D896F7DE8",
                "name": "Stryker",
                "version": "",
                "workshopLink": "https://reforger.armaplatform.com/workshop/5B02128D896F7DE8-STRYKER"
            },
            {
                "comments": "",
                "modId": "5F2944B7474F043F",
                "name": "GM Disable Budgets",
                "version": "",
                "workshopLink": ""
            },
            {
                "comments": "Clements AI MOD",
                "modId": "618E07635FC0C979",
                "name": "506th AI MOD",
                "version": "",
                "workshopLink": ""
            },
            {
                "comments": "",
                "modId": "59673B6FBB95459F",
                "name": "BETTERTRACERS",
                "version": "",
                "workshopLink": ""
            },
            {
                "comments": "",
                "modId": "59BA048FA618471A",
                "name": "Shrapnel",
                "version": "",
                "workshopLink": ""
            },
            {
                "comments": "",
                "modId": "5C9758250C8C56F1",
                "name": "BON ACTION ANIMATIONS",
                "version": "",
                "workshopLink": ""
            },
            {
                "comments": "",
                "modId": "595F2BF2F44836FB",
                "name": "RHS-STATUS QUO",
                "version": ""
            },
            {
                "comments": "",
                "modId": "5994AD5A9F33BE57",
                "name": "Game Master FX",
                "version": ""
            },
            {
                "modId": "61B514B96692C049",
                "name": "ConflictPVERemixedVanilla2.0",
                "version": ""
            }
 
Changelog 10JUL2024



General Changes
Readded - Bacon Loadout Editor -- The ability to save and load kits is disabled
Readded - Ace Carrying
Added- TB RhsArsenal Fix -- This Merges the USAF and US Army boxes into one.
Added- CRX Enfusion A.I.
Added- 506 AI Modification -- See Testing Changes
Readded Mechanix Gloves as a usable item.

Testing Changes
Modifying - 506th AI Modifications - Feedback is requested to enable for more refined tweaking.
  - Accuracy has been adjusted, please provide feedback so that adjustments can be made as necessary.

Works In Progress
Readdition of the M249s with Rail attachments.

Feedback should be sent to SFC Clements and SSG C. Mitchell
 
Changelog 14AUG2024

NOTICE: All stations have been redeployed to Fallujah

General Changes

Readded - MH60s -- Air Assault!
Readded - JLTVs


Testing Changes
Testing - Persistent Vehicles
 

Works In Progress
N/A

Feedback should be sent to SFC Clements and SSG C. Mitchell
 
Changelog 16SEP2024

NOTICE: Server Information has changed:
New Server Name: [OFFICIAL] 506th Public Server
New IP: 104.243.34.220
New Port: 2001


General Changes

Added - Chernarus PVE Conflict


Testing Changes
Testing - NGSW
 

Works In Progress
N/A

Feedback should be sent to SSG C. Mitchell

 
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