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  1. SSG (Ret) Atkinson

    Another ArmA 3 Questions 1st MRB Server And Mod Problems

    Okay, so I'm confused here because NFO has a few different server options. Do you have a managed server where NFO downloaded Arma for you and you only have access on the control panel where you can change the start up parameters and FTP files over? Or do you see a full desktop where you can...
  2. SSG (Ret) Atkinson

    Another ArmA 3 Questions 1st MRB Server And Mod Problems

    Do you have a virtual server where you see the whole windows desktop or do you just interact through the NFO control panel?
  3. SSG (Ret) Atkinson

    Another ArmA 3 Questions 1st MRB Server And Mod Problems

    I don't have a link right now, but basically download TADST and install it in your Arma 3 folder on the server. When you start up TADST you can create a profile where you can select what mods, missions, name/PW of the server, etc you want to launch the server with. Find the thread on the BI...
  4. SSG (Ret) Atkinson

    Another ArmA 3 Questions 1st MRB Server And Mod Problems

    Here's a guide I made a while ago on how to set up servers on an NFO server: https://docs.google.com/document/d/1QyRrMrBTRLVi3yIe_CtxQ8_LwT21GGlZwOeX56-Dh14/edit For the missions, save them as PBOs and put them in the MPMissions folder on the server. Make sure all of the units in the mission...
  5. SSG (Ret) Atkinson

    fixed!

    What was wrong?
  6. SSG (Ret) Atkinson

    Tophe's Arma Dedicated Server Tool (TADST)

    Take a screenshot of the options you have selected on the first tab of TADST. What ports did you open?
  7. SSG (Ret) Atkinson

    Stance adjust key

    In Marksman update they changed the stance keys from just binding a modifier key to separating out each direction. In Legacy you just have the modifier key + WASD.
  8. SSG (Ret) Atkinson

    Cannot switch weapons while moving and keybinding issues. (RESOLVED)

    Its in our modpack. You need to bind the key that allows you to switch weapons on the move. User Action 17 is the switch to handgun button, user action 18 is switch launcher.
  9. SSG (Ret) Atkinson

    Mods causing performance hits? [RESOLVED]

    Then my only suggestion is to enable mods one by one and see when you lose performance. When did you lose performance? What did you have down in the editor?
  10. SSG (Ret) Atkinson

    Mods causing performance hits? [RESOLVED]

    Are you running the legacy version of Arma 3 (1.40)? Or are you updated to Marksman (1.42)?
  11. SSG (Ret) Atkinson

    Mods causing performance hits? [RESOLVED]

    Podagorsk runs pretty poorly because of all the trees. Which sahrani were you using?
  12. SSG (Ret) Atkinson

    Upgrade Time

    I'd get the 970 and overclock the i5 to 4 GHz. To expand on this: Yes Arma is CPU intensive, but it has such poor multi-core support that it's performance is mostly determined by single core speed. Overclocking your i5 to 4.0 GHz will net you similar performance gains to getting the i7. Also...
  13. SSG (Ret) Atkinson

    Missing Micro-Stances

    It's an error with the previous Arma update (now legacy). It's fixed with the marksman update. Here's a fix you can do for legacy: https://www.506thir.net/forums/threads/3332/
  14. SSG (Ret) Atkinson

    Arma 3 Mission editing

    For this you can use the following lines: this setVariable ["AGM_AllowUnconscious", true]; [this, 999999] call AGM_Medical_fnc_knockOut; this setDamage 0.5; The first line allows the unit to be knocked out according to AGM. The second line sets the unit as unconscious. The third line sets...
  15. SSG (Ret) Atkinson

    Stance Adjust Keybinding Error Fix

    Another person ran into this issue a few days ago. While trying to fix it we discovered that the keybind for the stance modifier was removed from the controls menu in this recent Arma update. Nice work finding the manual way to change it. For changing your profile name, I've noticed that I need...
  16. SSG (Ret) Atkinson

    Installing 506th mods no longer allows actions menu for mines

    Its AGM. They moved planting explosives to the AGM interaction menu. You always want to be careful running any mods while playing campaign. They can cause conflicts that prevent progress.
  17. SSG (Ret) Atkinson

    unable/lose connection to servers

    It really sounds like a router issue to me. Firewall or something blocking connections once other people join the server.
  18. SSG (Ret) Atkinson

    [RESOLVED]AGM Mismatch on Official Servers #1 and #2

    As far as I'm aware, the file structure in the 506th pack is correct. Let me clarify on the original topic of this thread: We currently have the AGM Check PBO module set the check all pbo's. This will look at everything you're running and compare it to what the server is running. If there is...
  19. SSG (Ret) Atkinson

    RESOLVED********TFAR Key Binding

    I believe you need to be in a mission for the proper menus to pop up. You can't be on the main menu.
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